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callumgraygamesdevelopment

Month

April 2016

Term 3- week 3- Product Type

 

I have learnt many skills over the cause of the year. These range from 3D modelling, sound production and drawing. I would definitely think that drawing would be my strength, since this has always been the case.

I wanting to create a project that would allow me to hone my drawing skills, experimenting with different styles and bring an idea to life through visual art.

This is why I leaning towards creating a portfolio of concepts based around a game of my own design. Because of this being a concept based project, that would put me in the pre-production of the game.My role would come after the initial design phase. The designers after creating an  idea they think they want to pursue; I draw and render concepts to suit their needs. These would be subject to change, this is because usually the idea is not definite or in it initial phase; more often than not I would have to do many versions of Concept Art, before it moves on the grey-boxing stage. This would be the job of the 3D modeler to take my concepts and create a basic “outline” of the environments or assets. These aren’t very detailed because the team only need to know if they work in game, or need to be redesigned.

To complete the project, I will need to create a portfolio of concept art for my game idea. This would include environments, possible characters, Images, possible scenarios. This should give me enough to improve my skills as an artist. Even though they aren’t the main focus, I think the character concepts will help me improve my ability to draw anatomy; which has always been a personal weak spot. As far as hardware is concerned, I’ll be using a range of methods to achieve the differing styles i want to achieve . Most of these will be physical, but recently I have been venturing into digital art; but I’m not as confident in it yet.

 

Flatwood Monster.jpg

Term 3 – week 3: Legal Do’s and Don’ts

There are many Legal issues in the game sector, fortunately for each one of these issue there are viable solutions. The solutions mentioned below will cover the key area covered by this subject.

Copyright and Intellectual Property

Copyright can be put in place to protect the Intellectual Property of Creators. Once something is Copyrighted is owned by the person who copyright the property. This protects the creators from plagiarism of there content.

DO:

  • Make sure you, ask the permission or reference the original creator. This is to ensure you don’t succumb to plagiarism. PLEADING IGNORANCE IS NOT A VIABLE OPTION IN COURT.
  • Make sure you, protect your own work by copyrighting your projects, Trademark any business or corporate names you operate under; Patent any Prototypes or Designs to protect you in the future, should you make them a reality.

DON’T:

  • Forget to reference, crediting the creator is top priority, when doing work that contains someone else’s content. this is whether your writing an essay or gathering textures for a game.

 

Contracts and Commission

These can be very similar and easy confused. The main differences between the two are: Contracts are usually business orientated, as appose to Commissions which are usually an agreement on a person to person basis or person to company basis.

These are obviously subject to change, based the agreement discussed. There are even different versions the individual agreements such as:

Contracts can be one of three different packages:  Freelance, Fixed Term and Permanent.

Permanent; it’s fairly obvious what that in tales.It’s a permanent contract, that lasts until you terminate the contract or are fired.  Freelance has a individual doing work for hire, doing a certain project in as much time as was a agreed; with more emphasis on the the project. Fixed Terms are a contract, much like freelance; only the time frame takes president over the project, to a certain degree.

DO:

  • Read the Contract; The agreement has to work for all involved. it’s not safe to assume that it’s written in your favor.
  • Know your Rights, anything thing that go against the Contract, You should renegotiate, so that the agreement suit all parties in involved.

DON’T:

  • Don’t do more than you have to; one of the worst thing you can do is, do more than you have to and not get paid for it.
  • Do not assume you have the same rights as a regular employee

 

Health and Safety and Risk Assessment

Health and Safety is arguably the most important aspect of any workplace. Often it is overlooked by many as an interference.

Health and Safety are a set of rules to protect employee or gener

 

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